Ana Sayfa   Yardım Ara Giriş Yap Kayıt  
Sayfa: [1]
  Yazdır  
Gönderen Konu: Wizard  (Okunma Sayısı 1551 defa)
Gangren
Site Yöneticisi
Ratman

Mesaj Sayısı: 104



« : 19.03.2009 12:46 »

Diablo 3'ün, şu an için son açıklanan karakter sınıfı, Wizard.


Diablo 1'den Sorcerer sınıfını hatırlayanlar, Wizard ile benzerliklerini rahatlıkla farkedebilirler. 

2008 yılında yapılan Blizzcon’da açıklanan Wizard, kendine özel bir video ile geldi. Birçok büyüsü ise, yine 2008 Blizzcon’a katılan oyunseverler tarafından oynanabilen demoda ortaya çıktı.

Wizard’ın 3 yetenek ağacı: Storm, Arcane, Conjuring

Storm

Storm Ağacı başlangıç yetenekleri.

Charged bolt

Launch a volley of 3 electric bolts that deal 1-8 lightning damage each.
Mana cost: 8.
Critical hits from lightning damage stun targets for 2 sec.

Thunderstruck [Pasif]

Increases the critical hit chance of all lightning spells by 10%.
Critical hits from lightning damage stun targets for 2 sec.

Empowered Magic [Pasif]

Increases the effect of willpower on your spell damage by 20%.

Lightning Speed [Pasif]

Increases casting speed by 3%.

Storm Ağacı'nda 5 Yetenek Puanı gerektirir.

Storm Armor
   
Surround yourself in electrical energy. Electrical bolts are automatically fired at attackers for 1 to 8 damage.
Mana cost: 15.

Frost Nova


An explosion of ice pelts nearby enemies for 1-3 cold damage. Has an additional 25% chance of a critical hit.
Mana cost: 25.
Cooldown: 12 sec.
Critical hits from cold damage freeze targets.

Deep Freeze [Pasif]

Increases the critical hit chance of all cold spells by 5%.
Critical hits from cold damage freeze targets.

Power Armor [Pasif]

Increases the damage dealt by your storm armor charged bolts by 10%.

Static Charge [Pasif]

Convert 5% of all damage taken into mana.

Storm Ağacı'nda 10 Yetenek Puanı gerektirir.

Electrocute


Lightning arcs from the wizard’s fingertips towards enemies, electrocuting them for 4-5 damage. Electrocute affects up to 2 targets.
Mana cost: 8.
Critical hits from lightning damage stun targets for 2 sec.

Ray of Frost


Project a beam of cold energy that deals 6 cold damage per sec.
Mana cost: 16 mana per sec.
Critical hits from cold damage freeze targets.

Static Residue [Pasif]

Enemies damaged by your lightning spells discharge an additional 1 to 3 lightning damage per sec to nearby enemies for 3 seconds.

Lethal Energy [Pasif]

Increases the chance to score critical hits with melee and spell attacks by 5%.

Improved Charged Bolt [Pasif]

Increase the number of bolts released by your charged bolt spell by 1.

Storm Ağacı'nda 15 Yetenek Puanı gerektirir.

Tornado
   

Summon a large tornado that damages everything in its path.
Mana cost: 15.

Blizzard

Call down shards of ice to pelt an area dealing 6-10 cold damage per sec for 3 sec.
Mana cost: 70.
Critical hits from cold damage freezes targets.

Storm Power [Pasif]

Increase damage of all lightning and ice spells.

Epic Storms [Pasif]


Increases size of Blizzard and number of twisters you can have for your energy twister.

Arcane

Arcane Ağacı başlangıç yetenekleri.

Magic Missile


Fire 1 missile (s) of energy at your enemies causing 7-13 arcane damage to them.
Mana cost: 8.
Critical hits from arcane damage silence targets for 4 secs.

Arcane Power [Pasif]

Increases all arcane damage dealt by 24% (next point 36%).

Efficient Magics [Pasif]

Lowers the mana cost of spells by 6% (next point by 9%).

Penetrating Spells [Pasif]


Reduces the resistance of your targets to your spells by 8%. Targets with negative resistance take additional damage from spells.

Arcane Ağacı'nda 5 Yetenek Puanı gerektirir.

Disintegrate

Emanate a beam of pure energy dealing 10 arcane damage per second. Damage is modified by 80% each time the beam passes through the target.
Mana cost: 12 per sec.
Critical hits from arcane damage silence targets for 4 secs.

Wave of Force

Project a wave of force outwards, repelling enemies and projectiles and dealing 1-8 damage.
Mana cost: 25.

Arcane Armor [Pasif]

While your Storm Armor, Stone Armor, Stone Skin or Temporal Armor spells are active, your armor is increased by 20%.

Arcane Weakness [Pasif]

Enemies damaged by your arcane spells are affected with arcane weakness, increasing damage taken by 10% for 5 sec.

Arcane Speed [Pasif]

Reduces the cooldown of all arcane spells by 5%.

Arcane Ağacı'nda 10 Yetenek Puanı gerektirir.

Arcane Orb


An orb of pure energy explodes on contact dealing 12-16 arcane damage to all enemies in the blast area.
Mana cost: 18.
Critical hits from arcane damage silence targets for 4 sec.

Slow Time


Warp space and time lowing nearby monsters and projectiles.
Mana cost: 20.
Enemy attack cooldown increase: 1 sec.

Arcane Distortion [Pasif]

Enemies damaged by your arcane spells are slowed by 35% for 3 sec.

Mana Recovery [Pasif]

Enemies have a 7% chance to drop a mana globe that return 25% of maximum mana when picked up.

Improved Magic Missile [Pasif]

Increases the number of missiles launched by your magic missile spell by 1 and increases their damage by 8%.

Temporal Armor [Pasif]

Surrounds the wizard in a protective shell that stops all damage from an attack every 6 sec. The shell dissipates after absorbing 12 attacks.

Arcane Ağacı'nda 15 Yetenek Puanı gerektirir.

Teleport


Teleport to the selected location up to 40 feet away.
Mana cost: 23.

Greater Mana [Pasif]

Increases maximum mana by 12%.

Mana Burst [Pasif]

Increases the damage of any spellcast from full mana by 25%.

Runic Might [Pasif]

Increases the effects of all runes.

Conjuring

Storm Ağacı başlangıç yetenekleri.

Spectral Blade


Summons a spectral blade that strikes each enemy in front of the wizard 3 times causing 1-5 physical damage with each hit.
Mana cost: 7.

Spell Speed [Pasif]

Increases the speed of your magic missile projectiles by 16% (next point by 24%).

Damage Resistance [Pasif]

Increases armor by 10% and all resistances by 8% (next point armor by 15% and all resistances by 12).

Weapon Mastery [Pasif]

Increases physical damage done by all weapons by 15.

Conjuring Ağacı'nda 5 Yetenek Puanı gerektirir.

Stone Skin


Shield yourself with rock and stone absorbing 30 damage. Lasts 8 sec.
Mana cost: 12.
Cooldown: 15 Sec.

Mirror Image


Create an illusionary duplicate of yourself that lasts for 8 sec.
Mana cost: 18.

Conjured Armor [Pasif]

Magical armor surrounds the wizard increasing block chance by 2%.

Conjured Health [Pasif]

Increases total health by 8% and the health of your conjured images by 12%.

Duplicate Conjuring [Pasif]

Increases the images from your mirror image skill and Hydras from your Hydra skill by 1.

Conjuring Ağacı'nda 10 Yetenek Puanı gerektirir.

Meteor Storm

Meteorites pelt the targeted region dealing 10 to 20 damage per sec.
Mana cost: 12 mana per sec.

Acid Cloud


Drop a cloud of acid on the targeted area. Deals an initial 1-4 poison damage followed by 4-8 poison damage per sec to enemies who remain in the area.
Mana cost: 15.

Conjured Power [Pasif]

Increases damage done by spells by 1% for every 10 points of vitality.

Conjuring Duration [Pasif]

Increases the duration of your Stone Skin and Acid Cloud spells by 1 sec and duration of your mirror image images by 2 sec.

Improved Spectral Blade [Pasif]

Increases the damage of Spectral Blade by 14%.

Conjuring Ağacı'nda 15 Yetenek Puanı gerektirir.

Hydra

Creates a multi-headed beast that attacks your enemies with bolts of fire.

Magic Weapon

Imbue your weapon with magical energy granting it increased damage.
Mana cost: 15.

Magical Impact [Pasif]

Increases damage of all spells by 15% of your weapon damage.

Slowing Strikes [Pasif]

Enemies damaged by your melee attacks, Spectral Blade or magic weapon have their movement speed reduced by 30% and their attack speed reduced by 20% for 4 
sec.

Armor Piercing [Pasif]

Conjured and physical damage decreases the armor of armored enemies.


Gördüğünüz üzere, enteresan (daha çok pasif ağırlıklı) yetenekler mevcut. Özellikle Conjuring ağacında bulunan yetenekler, yakın dövüşlere girebilecek Wizardlar mümkün olabilecek gibi görünüyor.
« Son Düzenleme: 19.03.2009 12:48 Gönderen: Gangren » Logged
peornomin
Ratman

Mesaj Sayısı: 157



« Yanıtla #1 : 19.03.2009 13:44 »

bravo valla,nereden buluyosunuz bunları,helal olsun  Gülümseme
Logged
darknorrec
Genel Moderatör
Tainted

Mesaj Sayısı: 269


GECENİN NEFESİ, KARANLIĞIN DİŞLERİYİM.


« Yanıtla #2 : 19.03.2009 19:22 »

Yine güzel olmuş, teşekkürler.
Logged

TAM GAZ YA DA HİÇ.
vombosi
Fallen

Mesaj Sayısı: 35


Stay a while and listen...


« Yanıtla #3 : 20.03.2009 20:42 »

Diablo2'den sorceress hayranı olarak wizard biraz daha karmaşık olcak gibi görünüyo, yine çok iyi olacak bence. Umarım frozen orb olur wizarda da.
Logged
st.assassin
Fallen

Mesaj Sayısı: 37



« Yanıtla #4 : 01.04.2009 16:38 »

Wizard'ın son hali keşke artwork çizimleri gibi kalsaydı...
Genelde son halleri çizimlerden farklı oluyor zaten ama artwork'ündeki hali harika. O asalet,güzellik... Tam "wizard"ı taşıyabilecek halde. Ama son hali samuraydan başka birşeye benzememiş. Yüzü, kıyafetleri bambaşka. Uçmuş gitmiş hepsi piyuvvvvv! Sustum
Irkçılık yaptırtıyorlar yaw Kahkaha her an, elinde kılıcı hiyaaaheyt diye uçacak bir hali var.
Karaktere bir lafım yok tabi, yanlış anlaşılmasın. Bende oyun çıktığında ilk wizard ile başlamayı düşünüyorum.
Logged

Talk to me or Talk to your God, it's your choice...
Sayfa: [1]
  Yazdır  
 
Gitmek istediğiniz yer:  

TinyPortal v1.0 beta 3 © Bloc
MySQL Kullanıyor PHP Kullanıyor Powered by SMF 1.1.8 | SMF © 2006-2008, Simple Machines LLC
Tema d3Türkiye için Gangren tarafından yeniden düzenlenmiştir.
XHTML 1.0 Uyumlu! CSS Uyumlu!